> For the complete documentation index, see [llms.txt](https://obvious-game.gitbook.io/odio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://obvious-game.gitbook.io/odio/getting-started/what-is-odio.md).

# What is Odio?

<figure><img src="/files/0tSLeZ5iLXZAYDOI1W8I" alt=""><figcaption></figcaption></figure>

Odio is an audio management tool for Unity. It is designed to make adding sounds and music to your game as simple and visual as possible — no complex setup, no deep knowledge of Unity's audio system required.

Whether you are a designer wiring up UI sounds through the inspector, or a developer triggering audio from code, Odio gives you a clean, consistent way to do it.
