Properties

Scriptable List

Let’s go through its properties:

  • Reset On: when is this list cleared?

    • Scene Loaded: whenever a scene is loaded. Ignore Additive scene loading.

    • Application Start: when the game starts.

    • None: does not clear

  • List content: in play mode, you can see all the elements that populate the list.

For more detailed explanation and examples of Scriptable Lists, please refer to the example scene '3_ScriptableLists_Example_Scene' and its documentation.

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