Integration with other assets

Soap is compatible with Odin, Fast Script Reload and most editor specific assets.

Soap integrates well with any other plugins. Currently, Soap has integration with:

Note: if you are using NaughtyAttributes, make sure you delete the ObjectEditor.cs script from Soap. NaughtyAttributes has its own script, and it conflicts with the one from Soap. Things should work fine after that 😊.

Question: Is it safe to move the ā€œObviousā€ folder into a ā€œPluginsā€ folder?

Yes. If you import the Soap-Playmaker actions, make sure the Obvious folder is in the same Parent folder as Playmaker, otherwise you will get a compile error.

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