Save/Load Modes
5_ScriptableSave
Last updated
5_ScriptableSave
Last updated
There are only two save modes: Manual and Interval. By default, Manual is selected. The reason is that it's usually safer to explicitly call the Save() method. However, in modern gaming, games often save progression automatically. If you set the save mode to Interval and define the seconds between each save, it will call the save method automatically at these intervals. You don't need to manually handle that. Feel free to try it out.
There are only two load modes: Automatic and Manual. By default, Automatic is selected, because loading is typically the first thing you do when your game starts.