Read-Only Variables
Read-Only Assets
[SerializeField] private FloatVariable _floatVariable;

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Read-Only Assets
[SerializeField] private FloatVariable _floatVariable;

Last updated
[SerializeField] private FloatVariableReadOnly _floatVariable;// The following line cause a compile-time error, as expected:
_floatVariable.Value = 10f;_floatVariable.OnValueChanged += OnValueChanged;