Compatibility with other assets

Soap is compatible with Odin, Fast Script Reload and most editor specific assets.

Soap integrates well with any other plugins. Currently, Soap has integration with:

  • Playmaker: Soap-Playmaker (Playmaker Actions)

  • Game Creator: Soap-GameCreator2 (Custom Soap property, triggers and instructions)

  • Odin Serialiaze Interface : Soap-Odin (Soap automatically works with Odin, but you can replace ScriptableBase.cs with this version if you want to serialize interfaces)

Note: if you are using NaughtyAttributes, make sure you delete the ObjectEditor.cs script from Soap. NaughtyAttributes has its own script, and it conflicts with the one from Soap. Things should work fine after that 😊.

Question: Is it safe to move the “Obvious” folder into a “Plugins” folder?

Yes. If you import the Soap-Playmaker actions, make sure the Obvious folder is in the same Parent folder as Playmaker, otherwise you will get a compile error.

Last updated